Mysterious Castle
iOS Universel / Jeux
A minimal touch interface controls a party in a turn-based adventure set in a procedurally generated open world filled with monsters and treasure.
Play in your browser at https://www.mysterious-castle.com
- Control up to 4 characters as they explore and engage in tactical turn based combat with enemy parties of monsters in a labyrinthine open world.
- Use combat techniques, spells, bows, wands, staffs, potions, sneak-attacks, and more to dispatch monsters
- Pick locks, find hidden keys, and open secret doors as you make your way to the bottom of the network of dungeons that dot the forest.
- Unique, procedurally generated open world with varied monsters and items makes for endless playability.
Quoi de neuf dans la dernière version ?
CHANGES:
* Added 'defend', a partial action that increases armor and resist damage, along with items that grant a bonus to it.
* New framerate independent renderer, now you can select 30FPS to save on battery life, 60FPS for smoother rendering, or 'device' framerate, for buttery smooth rendering when your device display is set to 90 or 120hz.
* Added more ambient sound effects including for fire and warp stones.
* Added many more sound effects for items and spells.
* Modulate step sounds randomly so they are less repetitive.
* Added subtle pulsing to emissive light sources for some visual variation.
* Improved, smoother animations for hover statuses.
* Optimized messages of hover statuses, for less onscreen noise.
REBALANCE:
* Minor bump to light radius and power of torches.
* Added more light items to find in dungeons.
BUGFIXES:
* Fixed a couple of sprites that should have had emissive lights but didn't.
* Fixed a bug where elf wizard sprites would have a glow burn.
* Fixed a bug that slowed down saving and loading by archiving unnecessary light emission data.
* Fixed a bug where the deathscreen wouldn't show up if a character died from poison damage.
* Fixed a bug where climbing up or down stairs would not set the proper ambient sound effects.
* Fixed a bug where some magic weapons would not show any info.
* Fixed a bug where climbing or descending stairs and then reloading before moving, could lose or duplicate items.
* Fixed a bug where sound would not reset when switching characters.
* Fixed a bug where health bars could be hidden if multiple heals are done quickly in succession.